![]() I come from development background and that's why I called it a port. ![]() Since a lot of people are only focusing on the word "port", I only said port because normally a port is just any project that gets software running from one hardware to another. What do you guys think? Would you like these features as well? Here's the PS4 version for reference: Let's Play Psychonauts Part 1 - Whispering Rock Summer Camp - YouTube The steam version already has both features and is practically a remaster of the OG Xbox game, would it be hard to port that version to consoles or at least upscale the game similar to the PS4 version? I personally really like widescreen support when it's available as an option and when it looks really nice like the steam version. But they are certainly a priority for some people (especially achievements). Lastly, I understand that these features might not be a priority for everyone. And it's pretty weird that the console version is missing features that even competitor consoles have. But Psychonauts is now a first party Xbox title. ![]() I understand that BC is awesome as it allows for games to easily get ported to xbox. You can find the PS4 trophies list here: Psychonauts Trophy list | Įven the game pass psychonauts trailer clearly shows widescreen support: Psychonauts- Now Available with Xbox Game Pass - YouTube Hell, both of these features are available on the PS4 port of the PS2 version. Mainly:īoth of these features are available on Steam. This unfortunately means the game is missing a couple of features that other versions already offer. If you love 3D platformers, make sure to check it out.īut on the xbox family of devices, the game is basically the OG xbox version. ![]() I'm revisiting the game now via game pass and the game is even better than I remember. ![]()
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